![]() Fiend: Upon death, only the Fiend Sigil is lost, being used up in the process.Note that neither of these increase the maximum distance you can fall before death due to how fall damage is calculated. Jhil: Halves fall damage received & stacks with Cat-Like, for a total of 75% less fall damage taken.Outsider: Every 20 seconds you gain the losing corruption buff for 1 second, cleansing 0.5% worth of total corruption gained.Demon: Sprinting consumes roughly 45% less Stamina.Jump distance goes from just less than 3 foundations long to just less than 4 Bat: After sprinting for 3 seconds, your jump can almost clear a 1 high player built wall.(Data from community videos shows the following effects from reworked sigils.All data are taken from the testing shown in the video below.The Sigil apparently only applies when fighting creatures that spawn as a result of the storm.Sigil of the Wolfmen from Den of the Wolf Brothers.Sigil of the Wolf-brothers from Den of the Wolfmen.Sigil of the Snakemen from Sanctuary of the Serpent.Sigil of the Serpent from Sanctuary of the Snakemen.Sigil of the Harpy from Volary of the Harpy.Sigil of the Gremlin from Refuge of the Gremlins.Sigil of the Goblin from Refuge of the Goblinoids.Sigil of the Twice-Drowned from Harbor of the Twice-Drowned.Sigil of the Drowned from Harbor of the Drowned.Sigil of the Fiend from Asylum of the Fiends.Sigil of Jhil's Brood from Volary of Jhil.Sigil of the Outsider from Asylum of the Outsiders.Sigil of the Demon from Demense of the Demon Spiders.Sigil of the Bat from Bastion of the Bat-Demons.
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